Yuzu astc recompression. 14. Yuzu astc recompression

 
14Yuzu astc recompression  I know this is old (googling optimal settings brought me

It's strictly a workaround for lower. Its compression blocks can be compressed from 4×4 to 12×12 to less than 1 bit for each pixel. This should speed up loading times even more and reduce stutters. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;63K subscribers in the yuzu community. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Go to the settings and change this: Adv. My Computer is having some odd issues with emulating tears of the Kingdom. key to bin/, uses squirrel. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. ; FPS - DynamicFPS - v1. The best setting for AMD integrated is to have more than 12GB of RAM. Nah with 8gb+ you don’t need to recompress textures and recompression can in fact impact performance a little since atm it uses the CPU to do so (it's a. I have CPU unsafe and ASTC Bc1 Recompression enabled. r/emulation •. Early Access 2502: - Adds "Extended memory layout" support. DesignAdaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. Currently undergoing review, hopefully it gets merged soon so the less fortunate can get in on the fun! Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but. The ASTC format supports RGBA and is suitable for power-of-2 aspect ratio dimensions. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. I've seen posts that older AMD cards such as the RX 570 have issues with it (I've also seen one person mention it about the RX 590, which doesn't require recompression, which might isolate the issue to decoding, but if I'm being honest I can't remember if they maybe had. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). 89 and 8 bits per texel (bpt). Is there an existing issue for this? I have searched the existing issues Affected Build (s) EA 3814 Description of Issue Red Dead Redemption crashes upon startup. - BC1 provides lower quality textures, but saves 8X more memory than Uncompressed. ) Here are my settings, perhaps there's another that'll help alleviate things more too, it's been a month or two since I set them up though so I don't quiiiite recall which exact ones target the door stutter. In this mini-update, we are going to take a look at our upcoming Adaptive. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. astc as a compression file and was informed that . 0 is now available for download! This release brings cleanup tools for orphaned data, file hash searching for the scraper, the ability to change systems sorting from the GUI and much more. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. . Host and manage packages. Can’t remember what it’s called as I’m blasted right now myself. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. The next project Rodrigo is working on is the Buffer Cache Rewrite. yuzu_log. Codespaces. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3 Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality) -Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. old. "ASTC recompression" set to " Uncompressed ". As the yuzu report of February states, the 'CPU ASTC' removes stuttering, but add graphical glitches, 'GPU Async. Asynchronous Presentation4. 1) Also Text is. A new video shared by Alexwpi Game on YouTube. Reset Yuzu settings in Configure -> "Reset All Settings" button. New PR:textures: astc: Make CPU ASTC decompression paralleli9 11900K@5. Is there specific settings I am missing in Yuzu for Intel GPU ? 6. It's from PR 10398. Graphics Accuracy Level: Normal Anistropic Filtering: Default ASTC Recompression Method: BC3 (Medium quality) Yuzu updated itself and crashes went back to as bad as playing on day one. The settings I've been using so far are: GENERAL. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. On yuzu the game has constant drops and many graphic problems and also on Ryujinx the game runs terribly at 30fps with half a second of input lag which in a platform like this makes it unplayable. App stubbed after launching. Screenshots. I'm using the latest main version, I find that maybe some tips get a 4050 fps in your setting. I'm looking for fresh yuzu fruit. 今天试了一天这个astc,很多人因为闪退勾选了高级图形里的异步ASTC,这个有效解决很多闪退问题,但同时带来花屏,如果把图形设置里的加速astc取消勾选,则有效解决闪退问题。. ASTC recompression), but it's also gonna negatively affect quality. 贴吧协议及“七条底线”. I suggest you try these settings: Resolution 540p or 720p Accuracy Level: Normal ASTC Recompression Method: BC1 It may gets 50~60 FPS. the ASTC recompression method must be set to Uncompressed, and Enable asynchronous presentation should be enabled if you’re using Vulkan. Maybe ram is too low for it. Anti-Aliasing Method None. ; Bit rate flexibility: ASTC supports compressing images with a fine grained choice of bit rates between 0. Recommended drivers to use with yuzu. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. - Accuracy Level : Normal- Anistropic Filtering : Default**- ASTC Recompression Method : Uncompressed (Important!) (BC1 can increase fps, but delay 2-3 seconds when changing ability or weapon)**- Async Presentation : Enabled (Optional, no significant difference) Preview : Resolution 1,5x. asynchronous presentation on also better fps (like 4 more) for me. 1. I have searched the existing issues. New super Mario Bros U delux black screen 1. Premium Powerups Explore Gaming. BC1 is the recommended format for 2GB and. Deer. r/emulation. [ 1. Is there an existing issue for this? I have searched the existing issues Affected Build (s) V50 Android Description of Issue For some reason I just boot Sonic origins with all updates and it's freezed after Sega Logo (v2. . See more posts like this in r/yuzupiracy116. It should always remain enabled to get the best performance. Luckily, you do have 16GB RAM, so you should be able to use the recommended settings and tinker around with mods that lower hardware requirements, like the ones that lock the game to 1280x720 and/or 20fps. astc_recompression: Uncompressed [ 193. Under load, my comfort level sits at 90 degrees at max, but most cards aren’t going to run that hot. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. 5 helps with stuttersSince I have only 4 GB of VRAM, I decided to use ASTC Recompression Method. ASTC recompression: BC3 (Medium Quality). The principle is pretty simple, we just add one more step to the recompression process, from ASTC > RGBA8, to ASTC > RGBA8 > BC1 or BC3. I have grown Yuzu from seeds. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). GRAPHICS - GRAPHICS. A new video shared by Alexwpi Game on YouTube. I updated to 535. ago. ' has mostly no benefits because gpu vendors don't add support to it natively, 'GPU' is the default. Enable asynchronous presentation disabled. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. I have done what I have been able to find on google and I have no idea what else there is. mesa/st: simplify st_compressed_format_fallback. I even forgot to specify my gpu has 8gb of ram. Fullscreen Mode Exclusive Fullscreen. Lo segundo es que tengas suficiente memoria RAM libre en tu PC, borra todos los procesos innecesarios de la PC y asegurate de que solo YUZU. Thanks. Enabling it will also override the setting. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) Summary. Whilst using BC3 may have some small stability gain, it comes with an equal small decrease to texture quality. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". Enabling or Disabling "Accelerate ASTC texture decoding" and "Decode ASTC textures asynchronously (Hack)" like suggested in the thread does also not. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. my VGA card has 4 GB and sadly in yuzu unlike in other games end of VRAM means end of the program lol (although i have 32 ram and 20 pagefile) barrier feedback loops is off already as it made me crash more often too Reply Fireinthehole_x. 1. BC3 is 6GBish, BC1 for 4GB or less or steam deck. mesa/st: do not use memcpy when using compressed fallback. C. Idk, maybe it was a fluke and I should try again at some some point. e. Reply reply. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of. I don't know much about why this would happen, so EXTREME CASE ONLY: your copy of the game may be broken and some textures won't be rendered. • Bit rate flexibility. and AMD. 1 graphics drover code has added support for software-based decoding of Adaptive Scalable Texture Compression (ASTC) textures via compute shaders. Enable FSR. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for. Intrigued by a video about someone growing Yuzu in Victoria BC, I got one in the spring. ;This extension adds support for textures compressed using the Adaptive Scalable Texture Compression (ASTC) High Dynamic Range (HDR) profile. Open Yuzu and at the top left, click file>open yuzu folder, unzip/extract the contents of the Title & Prod Keys, then run the Mod Optimizer with your desired preset (s)! (Your Yuzu folder should now contain a load folder and keys folder as well as all settings configured) Setup your game directory. EmulationStation Desktop Edition (ES-DE) v2. At last, add the. Nintendo Switch emulator. Enable all advanced graphics setting for this title except for "force maximum clocks". If you're wondering how to play The Legend of Zelda TOTK on PC. 0. 4. czz, the "real" extension of the file leads me to dead end. This setting can be found in the yuzu Configuration "General" tab. 0. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. txt. 0 Recommended Mods: . r/yuzu. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. CPU ASTC decoding: makes a very quick exit to menus, but after like 2 min of game in depths the game start stuttering hardly (stutter every like 0,2 sec) until closing emulator, making unplayable. Right click the game in yuzu’s game list and select Open Mod Data Location, then place the folder of the compressed file in the location that yuzu opens. We would like to show you a description here but the site won’t allow us. AppImage and right click the game and choose "Properties" you should open in the"Add-Ons" tab and make sure those 7 mods mentioned above are there and Activated. GRAPHICS - GRAPHICS. Arm has released a new comprehensive ASTC Guide to help developers who wish to use ASTC technology to compress textures for 3D games and applications. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality)-Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. 1 task done. ;This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. totk doesn't like it. 2k; Pull requests 43; Actions; Projects 0; Wiki; Security; Insights. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a. VRAM. 0 Beta (2023-10-01) Pre-release. 8x2 DDR4. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. You must evaluate your particular needs, desires, and content. Most of the time the game runs at a steady 30 fps for me, except for the depths, but that's a common occurrence even for more powerful machines. This uses ThreadWorker in common to parallelize CPU ASTC decompression, providing a massive speed increase in decompressing large ASTC textures in games such as Astral Chain. Comparing it to the output of Mali TCT at ~medium settings (6x5 pixel block size, 4. Something has definitely been a step backwards. Ladies and gentlemen, we present you ASTC recompression, a new option available in Emulation > Configure > Graphics > Advanced that intends to reduce VRAM consumption by. We would like to show you a description here but the site won’t allow us. ago. I also play on 720p handheld mode. From the log it seems to be some sort of memory allocation issue. ;. 此选项可降低显存消耗4到6g显存的用户建议Medium Quality4g以下请使用Low Quality如果还是不行,请调低渲. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Graphics -> Advanced -> ASTC Recompression, BC1 or BC3. NoBigDeal La. latest are 535. A hashmap of the texture address is created if it does not exist in the hashmap. On my config I had the same result when I put the astc recompression on BC1 low quality 😉. ;. 1. This works for any block size and partition count, which “solves” that problem. 0. The standard recommended settings that are pinned here work. Biggest reason there’ll never be an official yuzu for iOS is because the citra/yuzu team just don’t want to port their apps to iOS, which is totally fair considering how shitty apple’s been. 5GB or less. 89 bits and 8 bits per texel (bpt). The ‘astcenc’ ASTC compression tool was first developed by Arm while ASTC was progressing through the Khronos standardization process seven years ago. I grow them inside in a grow tent enclosure. C. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. its likely crashing cause you run out of memory. cesarnox. txt. I've had no crashes. Open the Nvidia control panel. ASTC recompression: BC3 (Medium Quality). yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. 0 Beta (2023-10-01) Pre-release. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". cpp:operator ():108: MC. 27bpp, 'medium' quality), the difference is night. First is enabling Accelerate ASTC. however I’m not familiar with how Yuzu works and didn’t know if that would help at all. Presición: Auto o Impresiso. This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. In order for us to provide better support, we need to see the log generated by yuzu. If you don't want Async decoding, you just don't set it to CPU Async. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. Astral Chain in HD | Yuzu EA 1793 | 60 FPS Mod | ASTC texture decompression At Massive speeds. you have. Fr, it improved my FPS by alot. -. Radeon Vega 7. Copilot. Insomniac_Xx. If those didnt help anything please screenshot all of your graphics options/advanced and quadruple check the PDF guide to be sure. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. In desktop mode it plays but if I try to play it the controls don. Ryujinx seems to rely more on the CPU, strangling my. The settings I've been using so far are: GENERAL. com"shadow resolutions are 256x so this is a lot lower than 1024 that most people use. Yuzu Adv. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. Set it to 2GB. txt. r/yuzu • Totk Steamdeck Crash. On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. ASTC (Adaptable Scalable Texture Compression) is an exceptionally efficient compression technology, which allows encoding of a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. Hmmm make sure you're using the latest update of yuzu available to you, also since you have a 1060 you might wnat to use ASTC recompression to BC3 in the advanced settings. 5GB in Gerudo Town, which is far more reasonable. Borderlands: Game of the Year Edition Don't Save The Progress. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on. TotK Playlist: Comparison: Comparison: Advanced Tab: Accuracy level: Normal ASTC Recompression: BC1 Enable Reactive Flushing Use asynchronous shader building Use Vulkan Pipeline Cache Anisotropic Filtering: 2x MODS: 1080p 60 FPS Black Screen Fix Amiibo Anisotropic Fix Combo - 60 FPS + Dynamic Fps v1. yuzu’s weapons in this fight so far were multithreaded CPU decoding, and GPU decoding via compute shaders, which takes advantage of the huge parallelization power of modern GPUs. txt. Host and manage packages. then enable "Use asynchronous shader building (Hack)" and (Not sure if it's necessary) change the "ASTC recompression" to "BC1 (Low Quality)" it solves any crashes related to low VRAM in. Launch TOTK. While this was true for most issues, Pascal is still hitting some of the old problems, like crashes with ASTC texture decoding enabled. Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming feature. 2 Graphics: Vulkan Use disk pipeline cache: yes Use asynch Gpu emulation: yes Accelerate ASTC texture decoding: yes Exclusive full screen 16:9 1x (720/1080p) Bilinear SMAA Advanced graphics: Accuracy: normal Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;) Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. Written by and on August 13 2023. 3. theyre not the same. In order for us to provide better support, we need to see the log generated by yuzu. In Yuzu itself, I use 0. CPU: Ryzen 5 5600x GPU/Driver: RX 570 4GB, Driver 23. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. My specs: - Ryzen 5 5600H. In the summer of 2021, I wrote a blog about the recent. 1 3 comments Add a Comment krautnelson • 3 mo. 0. com find submissions from "example. Valheim. When coming out of the menu everything blinks very briefly and vram usage raises again. But now is all clear :) thanks again . 🤦🏼‍♂️ I’m sorry would you still recommend using the ASTC Recompression?Totk freezes when using menus. 说那么多总结,就是把图形和高级. I'm using v3609 Early Access. All reactions. txt. They are easy to grow if you have the skill, experience, equipment, and. theyre not the same. I'd advise waiting for that feature as it makes the game much more playable. yuzu: refactor shortcut code. If the texture does not exist, it is added to the hashmap and the file is created but first it is loaded. I tried reducing Resolution to 0. astc files are common for mobile games. Astral chain is fully playable. System Configuration. Hi Guys. Expected Behavior. Attempted to reinstall update, change settings, clear cache, all to no avail. 7. Rooknoir. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. Transferred save from Ryujinx. DXT tools might run 2-10x faster. Notes : average framerate is determinated by shaders compilation, best mods so far are fps++ 30fps version, 720p resolution mod, 512x shadows and both disable internal fsr mods, gpu pinned to 1200mhz and decode astc textures off in yuzu's advance graphics settings, LOD improvement and Island fix help too, SteamOS 3. Tip 10对于纹理重压缩 astc recompression 选项。. Graphics Accuracy Level: Normal Anistropic Filtering:Default ASTC Recompression Method: BC3 Enable asynchronous presentation: uncheckedYuzu updated itself and crashes went back to as bad as playing on day one. 84 | Windows 10 64-bit,. ago. I even forgot to specify my gpu has 8gb of ram. For 2-nd case, since ASTC texture is still not modified only needed by the "switch", same as above could apply but this time ASTC texture would also be. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type. Yuzu seems to utilize a relatively equal amount of CPU and GPU, averaging a 65%-75% each. 3 RAM: 16GB 3200MHZ. Step 2: Configure Emulator Settings Launch the Yuzu Emulator, click on ‘Emulation’, […] This step-by-step guide will let you fix loading, freezing, and launching issues for Super Mario Bros Wonder in the Yuzu Emulator. The first one provides lower quality textures, allowing saving more than eight times. According to everything I've seen on the matter, ASTC recompression is designed for 4GB (BC3) and 2GB (BC1) cards. Stuttering in ToTK. * Limit speed percent 100% * Multicore CPU ON. Make sure yuzu is updated to latest version, also install latest update for sword and shield, and optimise your settings for yuzu. BC1 compression reduce vram usage a lot and should boost fps on 1060. 3 | I tested the ASTC recompression and shaders is definitely loading faster (back to 1-3 secs) but unfortunate I got stuck in the cafeteria, when I load my save, my character dissapear and then it enters the black screen with the map on and I can't do anything. 2. Force maximum clocks enabled. mesa/st: avoid double-mapping if both images are the same. ago. Vsync Immediate (Vsync. The first one provides lower quality textures, allowing saving more than eight. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. I use Accuracy: Unsafe all settings checked and ASTC Recompression BC1. Phoronix: Mesa Adds Compute Shader Decoding For ASTC The Mesa 23. 6. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. here are the logs: [ 0. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. I own breath of the wild on switch already but wanted to emulate it on yuzu for a higher framerate. Code optimizations in several areas of the compute shader-based decoder improved Vulkan ASTC decoding performance by up to 60%, but it made OpenGL on NVIDIA 15 times faster, making it now slightly faster than Vulkan at decoding ASTC textures. I reccomend BC1 as it is lower quality and quicker. NVDEC emulation gpu video decoding advanced graphics, accuracy high, ASTC recompression uncompressed, enable reactive flushing, use fast gpu time, use vulkan pipeline cache, barrier feed loops hope this helps, if you need any other. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". V模式有卡顿的可以看看ASTC的设置. System Configuration. Manage code changes. Posts: 479. Set it to Vulkan in settings. Now, you will need to copy and replace the files inside the Firmware 16. . consoles don't use astc. 8. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. The old Switch-emulation-on-PC nemesis, now elevator to new heights: ASTC. Emulation -> configure -> graphics -> advanced -> ASTC recompression to uncompressed. Set Vulkan as the renderer. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. Yuzu's early access 3601 introduces a new setting to recompress ASTC textures, supporting BC1 and BC3 formats. Gameplay test of Astral Chain on Steam Deck with Yuzu Early Access 2922 switch emulator for PC emulation[Graphics]Vulkan1x NativeGPU NormalAccelerate ASTC. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. Also try to set yuzu to performance mode within the windows settings if it isn't already. Accelerated ASTC decoding is already great, however the recompression process is a burden on the CPU. This is currently done using the CPU, but GPU acceleration is planned for the future. ASTC recompression: BC3 (Medium Quality) Enabled async. – Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationTOTK low performance. exe in the assets section below and run the setup program to make a new installation of RetroBat. Go to the image settings with preview under 3d settings. The OP's too focused on the fact shader caches are transferable but forgot the ASTC implementation in TOTK caused the broken Garbage Collector crashed Yuzu with VRAM and device loss errors. 1. Is the VRam the problem I am planning to buy a 3060 or 6700xt to be able to play well. 닌텐도 스위치와 닌텐도 3DS 사이의 유사성으로 말미암아 yuzu는 Citra의 포크로 개발되고 있다. It only happens when both: "Accelerate ASTC texture decoding" is turned ON. Yuzu for the switch is a little different though and hasn't been around as long as Cemu. Reason for Insane CPU usage. The Legend of Zelda: Tears of the Kingdom runs at 4K 60FPS on both Yuzu and Ryujinx emulators. The bit rate choice is independent of the color format choice. 65K subscribers in the yuzu community. I read about your last feature in Early Access about new recompress ASTC textures. I tried reducing Resolution to 0. Sorry. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFFup-to-date version of yuzu, windows and graphics driver 32GB ram + 64GB pagefile. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright.